Simulation
Cable Winch Gear Dynamics
Dynamic transmission error and stress distributions of historic cable-winch gears from the Beringen coal mines, simulated using model reduction that separates gear body analysis from contact analysis to handle symmetry-breaking cut-outs.
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The Gears
The gears simulated here have a specific provenance. They once drove a cable winch in the Beringen coal mines of Belgium, and were brought to KU Leuven's campus in Heverlee after the mines closed in the late 1980s. They are large, industrial, and equipped with a dog clutch that selects between two gear speeds — a mechanism familiar to anyone who has studied race-car gearbox design, albeit at a considerably larger scale.
Predicting their dynamic transmission error and stress distributions required more than a straightforward application of standard gear dynamics tools. These gears have lightweight cut-outs in the gear body that disturb the clean cyclic symmetry of the tooth crown. That symmetry is precisely what most efficient gear dynamics solvers — including the MUTANT toolbox developed at KU Leuven LMSD — exploit to keep computational cost manageable. Break the symmetry, and much of that efficiency is compromised.
The Modelling Approach
The solution draws on ideas from dynamic substructuring. Rather than treating the entire gear as one monolithic flexible body, the analysis separates the gear body from the contact analysis of the gear teeth. The tooth contact region retains its fine mesh and full nonlinear contact treatment, while the body beneath it is handled with a reduced-order model that can accommodate the non-periodic geometry without sacrificing accuracy.
This split allowed the gear dynamics solver to regain much of its computational efficiency even for components that violate the assumptions underlying the standard cyclic symmetry approach. The resulting model predicts transmission error, dynamic contact forces and stress distributions across the tooth flanks at a fraction of the cost of a brute-force finite element simulation.
Image-to-Model Pipeline
Reconstructing the model geometry relied on Raidyn's image-to-3D pipeline, which extracted the necessary dimensions from photographs to set up the gear model without access to original engineering drawings. The opening sequence of the animation was generated using Veo, though producing usable output required considerably more prompt iterations than initially anticipated.
Reflections
This project is computationally a trip back to methods developed during earlier research, applied to a machine that predates the simulation tools used to analyse it by several decades. There is something instructive about that gap: the gears are robust, reliable objects that have outlasted the industrial context that required them. The simulation methods applied here are designed with a similar philosophy — to remain predictive without becoming brittle, and to exploit structure in the problem rather than brute-forcing through it.
Whether the gears still belong on a modern engineering campus is debated. From a modelling perspective, they present a genuinely non-trivial challenge, and finishing a project that had been waiting for a decade felt worth the weekend it took.